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gboolean gst_gl_framebuffer_generate (GstGLFramebuffer *frame,gint width,gint height,guint *fbo,guint *depthbuffer);
void gst_gl_framebuffer_delete (GstGLFramebuffer *frame,guint fbo,guint depth);
gboolean gst_gl_framebuffer_use (GstGLFramebuffer *frame,gint texture_fbo_width,gint texture_fbo_height,GLuint fbo,GLuint depth_buffer,GLuint texture_fbo,GLCB cb,gint input_tex_width,gint input_tex_height,GLuint input_tex,gdouble proj_param1,gdouble proj_param2,gdouble proj_param3,gdouble proj_param4,GstGLDisplayProjection projection,gpointer stuff);