// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef FLUTTER_FLOW_LAYERS_OPACITY_LAYER_H_ #define FLUTTER_FLOW_LAYERS_OPACITY_LAYER_H_ #include "flutter/flow/layers/cacheable_layer.h" #include "flutter/flow/layers/layer.h" #include "include/core/SkMatrix.h" namespace flutter { // Don't add an OpacityLayer with no children to the layer tree. Painting an // OpacityLayer is very costly due to the saveLayer call. If there's no child, // having the OpacityLayer or not has the same effect. In debug_unopt build, // |Preroll| will assert if there are no children. class OpacityLayer : public CacheableContainerLayer { public: // An offset is provided here because OpacityLayer.addToScene method in the // Flutter framework can take an optional offset argument. // // By default, that offset is always zero, and all the offsets are handled by // some parent TransformLayers. But we allow the offset to be non-zero for // backward compatibility. If it's non-zero, the old behavior is to propage // that offset to all the leaf layers (e.g., DisplayListLayer). That will make // the retained rendering inefficient as a small offset change could propagate // to many leaf layers. Therefore we try to capture that offset here to stop // the propagation as repainting the OpacityLayer is expensive. OpacityLayer(SkAlpha alpha, const SkPoint& offset); void Diff(DiffContext* context, const Layer* old_layer) override; void Preroll(PrerollContext* context) override; void Paint(PaintContext& context) const override; // Returns whether the children are capable of inheriting an opacity value // and modifying their rendering accordingly. This value is only guaranteed // to be valid after the local |Preroll| method is called. bool children_can_accept_opacity() const { return children_can_accept_opacity_; } void set_children_can_accept_opacity(bool value) { children_can_accept_opacity_ = value; } SkScalar opacity() const { return alpha_ * 1.0f / SK_AlphaOPAQUE; } private: SkAlpha alpha_; SkPoint offset_; bool children_can_accept_opacity_ = false; FML_DISALLOW_COPY_AND_ASSIGN(OpacityLayer); }; } // namespace flutter #endif // FLUTTER_FLOW_LAYERS_OPACITY_LAYER_H_