// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. uniform FragInfo { float lod; } frag_info; uniform sampler2D tex; in vec2 v_uv; out vec4 frag_color; void main() { frag_color = textureLod(tex, v_uv, frag_info.lod); }