# Copyright 2013 The Flutter Authors. All rights reserved. # Use of this source code is governed by a BSD-style license that can be # found in the LICENSE file. import("//flutter/impeller/tools/impeller.gni") impeller_shaders("imgui_shaders") { name = "imgui" # Not analyzing because they are not performance critical, and mipmap uses # textureLod, which uses an extension that malioc does not support. analyze = false shaders = [ "imgui_raster.vert", "imgui_raster.frag", ] } impeller_component("imgui_impeller_backend") { public_deps = [ ":imgui_shaders", "//flutter/third_party/imgui", ] deps = [ "//flutter/impeller/renderer" ] sources = [ "imgui_impl_impeller.cc", "imgui_impl_impeller.h", ] }