# Copyright 2013 The Flutter Authors. All rights reserved. # Use of this source code is governed by a BSD-style license that can be # found in the LICENSE file. import("//flutter/impeller/tools/impeller.gni") impeller_shaders("shaders") { name = "scene" if (impeller_enable_vulkan) { vulkan_language_version = 130 } shaders = [ "skinned.vert", "unskinned.vert", "unlit.frag", ] }