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Often when implementing network algorithms such as servers, it is necessary to interact with files on the system. Beast defines the File concept and several models to facilitate cross-platform interaction with the underlying filesystem:
Table 1.11. File Types
| Name | Description | 
|---|---|
| 
                   | |
| 
                  This implementation of File
                  uses the C++ standard library facilities obtained by including
                   | |
| This implements a File for the Win32 API. It provides low level access to the native file handle when necessary. | |
| For POSIX systems, this class provides a suitable implementation of File which wraps the native file descriptor and provides it if necessary. |